En PC Gamer han hecho una preview de Red Orchestra 2, y la cosa pinta muy pero que muy bien.
http://www.pcgamer.com/2011/01/11/red-orchestra-2-heroes-of-stalingrad-preview/Atentos a algunas de sus perlas...
I’m happy to claim openly that I think the 64-man WWII-’em-up will be a better, more modern multiplayer experience than anything else currently on or on its way to your PC. It’s generation-leaping stuff.
“PC shooter fans have come to expect less than we have in the past,” says Gibson. “It’s kind of sad—there’re either no mod tools or all these strange restrictions. So, in a way, players have higher expectations for polish, but lower expectations for feature sets. They aren’t bad games—they’re not. All these games that are being developed right now are great achievements for a console, but they’re not pushing what’s possible on the PC.”
“You never know exactly how much ammo you have in your gun, so you end up having those ‘oh crap’ moments where you run around the corner to shoot at enemies, pull the trigger, and nothing happens. It gives the player a brief moment of panic.”
The mechanic is in place, Gibson says, to generate tension. “Little moments of panic are the why we enjoy being scared by movies or amusement park rides. For too long I feel that multiplayer shooter designers have only been trying to give players joy. Now is the time to stop feeding FPS players only cotton candy, and give them some steak and potatoes along with the sweet stuff.”
More subtly, I love the delay RO2 introduces between death notifications. It sounds absolutely simple: if you kill someone, a pop-up won’t appear until five or six seconds after they’ve expired. That gap in immediate feedback stirs drama—even when you’re sure you’ve tagged a German between the lungs, there’s a bit of breath-holding after every kill. You forget how much organic tension you’ve been missing out on when a bright “+10” isn’t stamped on the screen to pat you on the back every time you shoot someone.
Y abrid boca con el siguiente vídeo, 100% ingame gameplay, de media hora de duración.